Rave ‘Til Timewave Zero:

Deconstructing the Strategies of a Transparent Generation

by Brian Comerford

 

“…Rave is a form of collective disappearance, an investment in pleasure

that shouldn't be written off as mere . . . disengagement.

. . . Rave is neither subversive nor conformist, but more than both..."[i]

Simon Reynolds

 

"Let us admit that we have attended parties where one brief night a republic of

gratified desires was attained.  Shall we not confess that the politics of that night

have more reality and force for us than those of, say, the entire U.S. Government? 

. . . Is this something worth imagining, worth fighting for?"[ii]

Hakim Bey

 

 

Rave is in retreat.  In the United States legislators had difficulty passing the R.A.V.E. Act of 2002, only to attempt to sneak its retro “crackhouse” provisions into numerous other bills, less successfully battling public response than their U.K. counterparts (who triumphantly pushed through the Criminal Justice and Public Order Act of 1994, which targeted public performances of repetitive beats, use of drugs, “trespassory assemblies”, homosexuality, and which advocated “prevention of terrorism” surely emanating from all the aforementioned unsavory social activities).  But how is it that U.S. legislators were so far behind their U.K. counterparts?  Why is it that Congress must reach back to a 1986 “crackhouse law” in an attempt to redefine the “Justice Enhancement and Domestic Security Act of 2003”?  Are the British more clever, more despising of youth culture, or more stringent policy-makers?  Or is there a deeper underlying condition, which has veiled the “heinous, unlawful” activities of Rave from the scrutiny of U.S. lawmakers?

            Perhaps the British are simply more socially attentive.  Or perhaps Rave manifested differently in England than the U.S., calling attention to itself in a popular fashion that manifested into a mainstream craze; whereas in America, with few exceptions, Rave has remained under the radar until only the past few years.  In one consideration, because of its newness and intrinsic fluidity, no paradigm truly existed for the organizers of rave events, partygoers, or legislative policing of Rave until recent years.  So the territory has remained largely unmapped from a social perspective.[iii]  In another consideration, perhaps the intention of Rave from the outset is to recede, like a virus, into a deeper part of social organization where it may replicate, virtually unnoticed, until it can fully manifest.

            The massive online resource for “music, chemistry, and rave-culture”, Hyperreal.org, states an agenda to help preserve Rave in all its variant forms.  Hyperreal doesn’t “want to let the history of electronic music, rave culture and their related memes disappear.” [iv]  But perhaps Rave’s intention is and has always been aimed on a trajectory towards transparency.  Part of its internal strategy is invisibility. 

            For this reason as Rave grows older, only its most superficial elements emerge into the arena of mainstream attention.  VW and Ford have adopted seminal Techno trax for their auto commercials, every party-goer knows the importance of glow-stix, and every major mall in the U.S. features baggy jeans and tight baby-doll tops at shops like Hot Topic and (of course) Rave.  The more profound pseudo-spiritual, artistic and cognitive memes have not been overrun, obliterated or ignored; however they have receded into a transparent state, as they intended to. 

            Identifying the movers, shakers, promoters and music-makers is a task already undertaken by numerous authors and Rave historians, several of whom are listed in the bibliography.  For the purposes of this writing, exploring the content of Rave is irrelevant in a very McLuhanesque sense.  Here, the medium is indeed the message[v], and what remains important is the transparent behaviors and other ingressive strategies latent in Rave.  Rave, like the U.S. Freak scene of the 1960s, would never have spread without embracing technology and using it as fuel for all the various manifestations of artifice emanating from it.  The power of Rave was in fact borrowed from this inter-penetrating relationship[vi]; just as the uses of software tools and necessities for constant technological upgrades grew out of the behavior patterns of the subculture.  And like the Freak scene, Rave could be easily replaced with something else; but Rave, the present-day embodiment of Freak, is a new media unto itself, consisting of specific strategies and embodying a momentum driving its motivations forward in a transparent manner, much in the same way the mechanizations of a combustion engine remain transparent to the automobile user.  In order to survive, Rave does not need the rave scene, nor techno music, just as Freak did not need hippies, nor rock music; Rave is a medium, and like all media, its purpose is communication through use.  Even without its respective so-called subculture, Rave will survive into a new embodiment, just as Freak survived through the advent of Rave.

"In an electric information environment, minority groups can no longer be contained—ignored. 

Too many people know too much about each other.  Our new environment compels

commitment and participation.  We have become irrevocably involved with,

 and responsible for, each other."[vii]

Marshall McLuhan

 

            In his book The Language of New Media, Lev Manovich states “I want to record the ‘research paradigm’ of new media during its first decade, before it slips into invisibility.”  Conversely, it is the intention of this paper to “playback” (not record) an invisibility-oriented movement’s user-patterns through the past several decades’ periods of attempting to apprehend a new paradigm.  The aspects of that new paradigm and Rave’s strategies to apprehend it will remain the focus of this work. 

            Important to understand is the differentiation of Rave from “rave subculture” or “a rave”. Typically, in its subcultural context, the term “rave” is used to denote the underground movement as a whole which unifies audio production, mixing (or DJing), and distribution (independent record labels), event producing and promoting (“raves” or rave events), graphic arts production and design, fashion design, body piercing and tattooing, and general participation in any or all of these facets—including pure spectatorship.  However, Rave as it is termed in an analytical context, is a set of cultural, behavioral, and perceptual strategies which maintains a constancy of acceleration as it attempts to apprehend a state of awareness necessary to comprehend the point of information implosion which humanity is fast approaching; while there is always a tendency of calculated movements to stall, because of its drive towards transparency, Rave, like a virus, will mutate rather than stagnate—just as Freak evolved into Rave, Rave will evolve into something else should its more obvious tendencies plateau.  Because of the interpenetrating relationships between “rave” as it is commonly understood, and Rave as defined for the analytical purposes of this paper, the capitalization of the term (i.e., “Rave”) will accompany all discussion where it is used to identify aspects moving beyond its subcultural context.

            In order to better understand Rave as it employs strategies, the underlying parameters of those strategies must be examined as givens.  These givens include the ideas that:

1.   Obvious rave subculture has passed, due to mainstream social and legislative pressures driving it back into formal, legally legitimate nightclub and discotheque culture

2.   Rave stands on its own as a new cultural aesthetic which is still vibrantly alive within a veteran post-rave segment of society, as well as embodied within an intrinsic set of memes imbued in pre-rave-subculture technofied youth, now in late childhood or entering adolescence

3.   Rave has fulfilled the McLuhanesque conception of the Artist as society’s best-equipped pioneer surveying the landscape of hypermediated technocultural change, anticipating its impacts and suggesting modes of immunity to its worst features[viii]

4.   Rave’s intention is to prepare the perceptual awareness of the techno-present individual for the inevitable implosion of information fast approaching; this is being achieved through:

a.   the retribalization (a la McLuhan) of individual into community awareness; a participatory form of telepresent culture which cherishes optimism and seeks to fill a spiritual void left in the wake of info-acceleration-alienation and the increasing banality of mainstream cultural and media content

b.   the use of psychoactive substances (particularly MDMA, LSD and smart drugs) to bolster perception and heighten the senses

c.   the interpenetrating relationships of new tools, applications and obsolescing information exchange formats (email, chat rooms, newsgroups, flyers)

            With these strategies defined, one additional proof should be considered:  Rave is an interactive tool, a medium seeking communication through use, as evidenced by the fact that it stands up to the test set forward by Marshall and Eric McLuhan when they articulated four central laws intrinsic to any media.  Should the media in question be capable of fulfilling the roles of catalyzing amplification, obsolescence, retrieval and reversal, it would then fall in line will all other agreed-upon media forms.  In this instance, put to the test, Rave:

a.   Amplfies: extends the dancehall, the roles of musicianship and instrumentation, the possibilities of musical sound, the interactive space, mental/emotional shared space, (chemically-enhanced) sensory awareness

b.   Obsolesces: the social club, isolated celebrity, television, radio, liquor (chemically numbing the senses)

c.   Retrieves: tribal gathering, tribal ritual, archaic community, matriarchy, Eucharistic communion, Beatniks, Jazz and Disco

d.   Reverses: patriarchal authority-control society, passive Rock 'n' Roll concert, musician as heroic focal point, passive TV watcher, passive radio listener, passive substance consumer

            If media is to be defined by these laws, then it is arguable that Rave fulfills them.  With these givens and theoretical proofs identified, next, each possibility will be examined in depth.

 

Obvious Rave Culture Has Passed

“My dream was to get a roomful of people to take psychedelic drugs

and to operate samplers and sequencers in front of them.  That seemed like

an impossible goal six or seven years ago.  Now it seems rather trivial.”[ix]

Mixmaster Morris

 

The failure of the established mainstream commercial industry to ever apprehend the genuine nature and devotee attraction of rave subculture and Techno music emerged from multiple establishment assumptions that proved to be incorrect.  It is virtually impossible for this subculture to make any sense to individuals who are not steeped in the extensions of new media—including psychoactive substances of some sort, even legal ones like smart drugs.  The music is not a solitary commodity—it is part of a wider cultural process and perceptual apparatus.  One must be undergoing the changes required by the acceleration of media, and actively participating in their interactivity while consciously inviting awareness augmentation.  It's not enough to passively enter into hypermediated awareness as a consumer of commercial television, pop music downloads and Play Station aesthetics; the awareness of Rave is not born out of passivity.  Through active engagement, retribalization becomes necessity, because the new media seeker requires community in order to remain grounded and intact through the process of technological, individual and social transformation.  The attractions of Rave are weakened when it is handled through the filters of commodification; even worse, they are "genetically altered" and perverted into something outside of Rave’s intentions.

Interlinking “a taboo to a pariah is not good sociological strategy."[x]  And this may be another part of the underlying failure of rave as a fashionable cultural movement.  Part greed, part overdose, part law-dodging, and part-under-aged, this has undoubtedly been a formula which would eventually bring the police knocking and the legislators barking.  However, because part of Rave’s strategy is to become transparent, to become something so omnipresent beneath the surface of how social orders are perceived, can its gradual demise from pop culture be considered a genuine “failure”?  Also, because psychoactive substances are such an intrinsic part of the deconditioning process necessary for Rave to take hold, it’s undoubted that eventually politics would figure into the interpenetrating relationships of Rave.  Psychedelic drugs—even non-hallucinatory ones, like MDMA—are kept at the highest scheduling possible by world governments specifically because they “decondition you from the prevailing myth of whatever culture you're in.  That is a political act, to decondition yourself from a cultural mythology, and political acts are closely watched and controlled because they have consequences . . . . It's not whether one in 50,000 people steps out of a second floor window.  No, the issue is what happens to the other 49,999 people.  How their attitudes toward authority, their own lives, and their ability to take control of their own lives are subtly altered."[xi]

Where the psychedelic rock culture of the 1960s gave way to the Disco era, fueled by “dumb drugs” like cocaine and speed, just as raves became more of a destination point for Bacchanalian substance ingesting in the late 1990s, the memory of why this type of perceptual experimentation was happening in the first place began to recede.  The recognition of drugs as instruments and consciousness-facilitators began to give way to the excessive high of stimulatory-repetition.  On a purely subcultural level, not only did the money suddenly get very big, but the scene "generally failed to construct anything like the contexts of meaning that traditional shamanic or religious cultures have always used to integrate cognitive ecstasy (and its metaphysical morning-afters) into ordinary life."[xii]  And as its mainstream visibility increased, ensconced by all its most superficial, banal and predictable formulae for an excuse to ingest excessively (as good consumers do), the more tender ambition of Rave to elicit personal and communal awareness-change began to subside into transparency.

What Rave needed was a legitimacy of its own cultural aesthetic larger than what rave subculture could offer:  a fulfillment of its artistic players as visionaries who could see beyond the boundaries—who in fact could help dissolve boundaries and make way for a shift in awareness as information accelerated.  Rave required being part of a "paradigm shift, one that would enable us to understand nature, behavior, communication, and consciousness as holistic elements interacting within an even broader living system that folded together mind and matter."[xiii]

 

Rave Defines Its Own Aesthetic

"By creating a new interface between the self, the other, and the world beyond,

media technologies become part of the self, the other, and the world beyond."[xiv]

Eric Davis

 

The human-computer-interface process affects the ways and means by which human beings relate to whatever consensus reality that they acknowledge as “real” or “most real”.  Rave aligns itself with its machines, seeking relationship, transmutation, and authentication.  In an attempt to legitimize itself, it became necessary for Rave to create its own aesthetic—one which transcended gathering for the purposes of listening to music, taking drugs and socializing; one which undertook an experiment in modulating the culture surrounding it on all sides.  "All sounds to be heard in techno music reveal their digital origins, and so do the graphics, animations and logos of the [rave] generation . . . . an aesthetics visibly inspired by references to the computer as a . . . tool."[xv]

Techno music does not attempt to emulate real instruments or "real music"; it's striving to achieve something completely artificial which is openly decorated by media.  The computer obviously can't rival human creativity, but human creativity can rival linear, computational artificiality—just as the sci-fi thriller Minority Report strives to make the digital special effects more transparent through use of sepia tones and grain, Techno strives to mask the artificiality of the sequence at the same time that it celebrates that structure within its aesthetic.

In fact, at the same time that Techno “seeks to build a plateau of intensity,”[xvi] it also seeks to unify its disparate aesthetic elements—partygoers included.  No differently than the pagan rites of Lupercalia witnessed in the Rif of Morocco in the 1950s by inner and outward explorer Brion Gysin, ravers come together to gather, as part of a shared aesthetic. "The Joujoukans didn't simply participate in these dances because they were obliged by tradition to do so, but because by combining the magickal elements of music, trance, kif, and the exchange between male and female sexual energies, a balancing of power was brought into effect within the community."[xvii]  Part of the aesthetic is the “deterritorialization” of gathering; responding to the “music and the forces it directs into the space it creates.”[xviii]

Diminishing the intensity of the music it chooses to showcase, Rave depends on obsolescing forms of communication to get the word out.  Perhaps because Rave is in a constant state of information acceleration and its strategies to cope with that speed and urgency, Rave utilizes the “flyer” as the most important means of getting the word out.[xix]  Even though the rave event flyer is typically a lavish blend of color and design, it’s a toss-away item nonetheless.  Second to this form of communication is the news group, often a Hyperreal post for a geographically-oriented event, followed by email and word of mouth—all forms which function to communicate information which quickly obsolesces.  Of course, this is part of what helps keep Rave transparent as it spreads its message just below the radar of most establishment sources.

In the process of taking the movement underground—partially as a result of failed mainstream establishment interest in the U.S., and in part because of a simultaneously swelling non-mainstream interest—Rave turned itself into a viable economic entity in its own right, with "its own means of production, distribution, and promotion, and, above all, an emphasis on integrity over accessibility."[xx]  Here, Rave was free to mutate in a state of transparency.  It could appropriate sounds, images, and clusters of culture around itself, reprocess them, apply filters and effects, distort and corrupt everything that it chose to consume, and then excrete something uniquely original unto itself—in fact, something like a microcosmic genetic offspring of the whole of Rave.  The larger part of this equation had to do with atmosphere and space, not merely commodities and artifacts.

            Rave causes changes in how one perceives space and how one chooses to deal with it.  Rave embraces technology as something opposite of an isolating factor—it helps one to redefine a sense of public space, which in turn helps redefine private perceptions.  Group affinity = cooperative individualism.

            A DJ immersed in Rave is aware of these dynamics.  In the process of creating “the third record”[xxi], the DJ reads the crowd and responds accordingly, seemingly picking up on “the vibe” carried within the masses.  “In the 1990s, the DJ acquired new cultural prestige, becoming a required presence at art openings and book release parties, in hip restaurants and hotels, in the pages of Art Forum and Wired.  The rise of this figure can be directly correlated to the rise of computer culture. . . . the DJ also makes it clear that selection is not an end in and of itself.  The essence of the DJ's art is the ability to mix selected elements in rich and sophisticated ways.  In contrast to the 'cut and paste' metaphor of modern GUI that suggest that selected elements can be simply, almost mechanically, combined, the practice of live electronic music demonstrates that true art lies in the 'mix'."[xxii]

The aesthetic of this “mix” functions on many levels:  as noted, it is within the atmosphere, the space, and the combining of multiple sources to create a never-before-experienced new montage of visuals, place, sound.[xxiii]  This synthesis relies on variability rather than opposition; mapping and filtering; merging layers and emphasizing the differences to create something unique to the present moment.[xxiv]  Similarly, the “remix” emerges as yet another attempt to create authenticity, synthesizing a new “true” moment with existing source materials, and often-times, taking the liberty of obliterating the existing elements beyond recognition.  Here, the past is not being regurgitated, but something entirely of its own is being born.[xxv]  Lastly, the use of “sampling” gives immediate historical presence to objects of the past, via a technological variant of Charles Ives’ “quoting”, as well as manipulating with audio effects to distort and allude to a mythic sense of some moment existing in history, resurrected with a new set of sensibilities.[xxvi]

            Akin to the wild, exponential growth of the World Wide Web, Rave has sprung from a germinating seed nearly two decades ago to being an “integral and inescapable part”[xxvii] of everyday life in all the First World nations.  Whether or not its intrusion is noticed is irrelevant:  Rave seeks transparency, to dwell at the deepest levels of culture at large and to propagate there, because if awareness is to evolve Rave requires hegemony within individual and cultural responses, regardless of the subculture surrounding it.  Rave and all its associative aesthetic forms have permeated every corner of the increasingly decentralized globe[xxviii], sometimes taking on geographical idiosyncrasies (like the Goa variant of Trance), only to eventually pull its tendrils back into itself and recombine with self-referential ease and an aesthetic strategy of bricolage.  But these superficial aspects are ones which naturally give way to commodification and which are therefore insignificant; it is Rave’s power as a medium to extend human-community awareness which is core and will transform with tweaks in the trend as it needs to in order to survive and manifest.

Rave stands on its own as a new cultural aesthetic vibrantly alive within a veteran post-rave segment of society, as well as embodied within a pre-rave social segment of technofied youth—a segment of society which is in an interpenetrating relationship with technology in an attempt to generate a new cultural identity.  “A segment, it is important to note, that has as much or more right to the definition of the future as the adults who seem able to view the argument only from their own current interests."[xxix]

Part of Rave’s transparency is heightened because this transformation is occurring at a time when global culture as a whole is undergoing an unprecedented age of identity crisis.[xxx]  Re-mapping territories is almost a daily event as information and interpenetration accelerate.  "Accepting these assumptions or simply ignoring them means that we accept barriers to cultural transformation, at least any transformation other than that desired by the established hierarchy."[xxxi]  This is the conflict between Rave and the mainstream establishment that seeks to squelch it.  There must be a middle path taken:  Rave must succumb to its media and law enforcement identifiers as "criminal, unpredictable, corrupting, and dangerous” while the establishment must come to terms with the fact that it cannot govern a free people as long as its objective is to continue to generate laws which are intended to eliminate community freedoms.  As Carol Gigliotti states in her article “The Ethical Life of the Digital Aesthetic”:  "the social nature of our existence offer us possibilities for developing a process by which ethical digital aesthetic choices may be made. . . . This embodiment is something we share, and is the primary way we share experiences of the world."[xxxii]  Establishment resistance to this compromise is exactly why the strategy for Rave has been to retreat into the establishment confines of the digerati and infiltrate those systems—discreetly, with a transparency as seemingly benign as that of The Matrix when initially viewed by Neo.  Only in this way has the aesthetic of Rave pervasively moved “to define the logistics and mechanisms of a large portion of the culture of which we are a part…”[xxxiii]  Gradually nudging shifts in perception which later gain enough mass in order to flip consensus opinions is part of the long-term imperative at the heart of Rave’s camouflage.  “Ravers”, or those extended by the apparatus which Rave offers, then become part of the catalyst for such change because they are the first to manifest the visual clarification of remodeling behavior patterns and reality-tunnel limitations which block these paradigm shifts.  It is the Raver, then, who undertakes the role as an integrated pioneer exploring the frontiers of new tools and brain-change.

Rave Fulfills McLuhanesque Notion of Artist As Integrated Pioneer

 

"People look at you like you have some big, preconceived plan,

[but] it's the general public who designated us to be who we are."[xxxiv]

 Juan Atkins

 

It has been accepted since McLuhan’s time that newer media remediates older media, reprocessing an old form and propelling artifice forward as it strives toward manifesting the elusive concept of “progress”.  Nonetheless, the content remains irrelevant.  For instance, Spider-Man is a contemporary motion picture remediating a 1970s TV series which remediated the 1960s comic book series.  In each instance, there has been a forward-progression in manifesting an existing narrative.  The comic book medium itself remediates the earlier forms of the novel and the children’s storybook.  The most current film version of the narrative has been remediated yet again into a home video game.  At its core, the narrative itself doesn’t matter; the source of content is irrelevant.  What remains important is that new media forms tend toward showcasing new technological advancements, despite content.  But where is the logic, aesthetic, personality or genius of the new media? It is still within the relationship of how humans choose to interact with and utilize tools to accentuate and augment existing vision.  Here, it is within the realm of the artist.

Lev Manovich considers that "today, as more artists are turning to new media, few are willing to undertake systematic, laboratory-like research into its elements and basic compositional, expressive, and generative strategies."[xxxv]  Of course, this is what Rave has already accomplished.  In fact, in a fulfillment of McLuhan's general prophecies about  how media would be inextricably integrated into the society and culture of his future, Rave not only undertook a permutation of McLuhan's definition of the new media artist, immersed in play with omnipresent technocultural morphing, able to anticipate its forward-momentum and creating a community generally shielded by the worst features of that widespread change, but it did so out of a sense of natural necessity not previously experienced in the calculated fronts of organized movements such as Dada or Bauhaus.  Rather, these trends emerged out of a fluid sense of play with new media tools—from  Cubase and Photoshop to LSD and MDMA.  However, similar to movements like the Russian Constructivists and Bauhaus, techno producers also tended towards producing objects rather than works of art[xxxvi], i.e., "tracks" as opposed to "songs" or "compositions", "flyers" as opposed to "posters" or "painting"—art which reactivated a sense of experimentation and play with new tools.  Did Kraftwerk or Cybotron envision engendering a new widespread cohesive movement that would transform music the world over?  (Probably less so than their previous influential electronic composers and art-schoolers, Tangerine Dream.)  It is possible.  But as the drummer for Kraftwerk states in the documentary film Better Living Through Circuitry, at the time, the integration of synthesized drums offered him an opportunity to tweak some new sounds at the same time it eliminated his need "to sweat" when composing or performing.[xxxvii]  Hardly the considerations of an art revolutionary.  As Dan Sicko considers:  Techno, "with its deceptively simple grooves, discourages talk of auteurs, almost never contains verses and choruses, and, to complicate matters, is rife with musicians who are continually changing their names."[xxxviii] 

Unlike the de Stijl movement, which, lacking artistic community cohesiveness or any genuine audience, but with a terrific promotional instrument in place (de Stijl magazine), Rave practiced little of the necessary efforts required to build and sustain artistic integrity, production and audience—yet it did so, almost in spite of how things "should be done".  Here it remains clear that Rave emerged out of an international sense of play in response to new media tools (including psychedelic drugs).

McLuhan, like his contemporary Bucky Fuller, considered the artist someone who must be capable of synthesizing many aspects of culture, history, and technology simultaneously to be able to interpret what is going on and to reinterpret what should be done in the best interests of humanity in order to survive and “progress”.  McLuhan made no bones about the idea that Artist should be capable of looking beyond current trends, observing where leading edge ideas were converging, and presenting (i.e., making what is "to be" present in "the now") the future to an audience in a way that society could more clearly interpret through the haze of uncertainty interpenetrating existence.  Like the shaman, Artist takes on a role of seer, returning information of the sacred to those who have fallen out of touch with it.  Rave, as an interactive community, fulfills this ideal, temporarily infecting the attendee with shamanic empathy, which may later germinate into a constancy of awareness.

"Many new media objects are in fact computer programs that follow structural programming style."[xxxix]  Techno, especially the tracks which began to emerge out of the Atari and Cubase combined tools movement in the U.K. in the late 1980s, early 1990s, is a clear cut example of this—how the tools defined the structure of the media object itself.  In turn, the media object defined the psychedelics which would help "tune" perception to just the sort of focusing power required to optimize the interpenetration of the relationship between artist, tool, and artifact—and finally, audience receptivity.

            Manovich asserts that here, in the realm of new media, "the 'culture industry' is actually ahead of most other industries", in part because the machine is a place where both showroom and factory exist in simultaneity.[xl]  Similarly, the computer as utilized by Rave is simultaneously musical and performance instrument, sequencer, multi-track engineering desk, effects processor, mastering stack, paint palette and canvas, graphics pre-press, photo studio, animator's work station, promotional call center and mail station, web authoring toolkit, diary, notepad and sketchbook.  It is, in essence, the place where all necessary extensions converge for the Artist.

Of course, to consider that these relationships emerged out of a cohesive need for all of these extensions to work in simultaneity would be wrong-headed.  Conversely, the subculture and media practices of Rave emerged from the simultaneous availability of all of these media tools.  The tools arrived, and consequently a movement responded.  The info-genetic impetus guiding that response was the medium of Rave (evolved from Freak, evolved from Beat, evolved from Lost Generation, evolved from Romantics, etc).  Not out of some cold, mechanistic robot-response, but out of the sensitive, imaginative and utilitarian urges of creative individuals.  On the one hand, this is an outreach of the menu-driven limitation of choice Manovich is so concerned about[xli], but on the other, it reveals the unpredictable and beautiful consequences of how these relationships may emerge—especially when the users interfacing with the media tools are under the influence of elative psychedelic drugs which, by their very nature, influence thinking-outside-of-the-box.  Here the HCI (human-computer-interface) has been elevated to the level where the psychedelic experience introduces the unpredictable factors generated by Third Mind.[xlii]

The ubiquity of this situation is what has, in turn, created a unified spread of the closest emanation of an international language ever known—a comprehended transmission of such magnitude that millions of computer users the world over have been seduced by Rave—whether they realize it or not. This viral incorporation is akin to Rupert Sheldrake's idea of morphogenetic resonance, or "hundredth monkey syndrome", in which the idea is picked up simultaneously in many places.  In part, this is probably why the argument of who invented techno music is such an arbitrary one; because it was a good idea whose time had come, and it's clear from the history of record releases that the idea was simultaneous in multiple geographic regions.  And of course, the historical context cannot be forgotten:  it was inevitable that at some point the works of Stockhausen, Dokstader, and Oliveros would at some point be formally adopted and tweaked by the tools and artists of the time period from which emerged Tangerine Dream, Jean-Michel Jarre, and Larry Fast—only once again to be modulated and transcoded by those who followed:  Kraftwerk, Cybotron, Bambaataa, etc., etc., etc.  As Manovich states: "Users are able to acquire new cultural languages, whether cinema a hundred years ago, or cultural interfaces today, because these languages are based on previous and already familiar cultural forms."[xliii]

            Further, Manovich writes: "Given that computer language is implemented in software, potentially it could keep changing forever. . . . We are witnessing the emergence of a new cultural metalanguage."[xliv]  In response to the first part, this is in essence why electronic music continues to morph—even if only very slightly (i.e., as in the minute differences between Speed Garage and 2Step)—because the possibilities of software continue to vary, opening an opportunity to add a new flourish to an already existing structure.  But also, this is why the movement has proved to be something more than the "fad" it was predicted by so many to be at the beginning of the 1990s.  Like the Simpsons TV show, Techno's sustainability and its power to bring on board more and more critics-turned-advocates, has shocked the movement's one-time detractors.  Moreover, the “cultural metalanguage” is something embodied in Rave.  Turntablism and laptopism as HCI; psy-drugs as meta-HCI; the temporary-autonomous-zone nature of rave events; the loop-basis of Techno; the post-Hippie fractal psychedelic light shows and fashion-wear—these are all emblems or artifacts generated by the human-computer-interface within this supposed "new cultural metalanguage."

 

"The development of . . . techno . . . is linked to the availability of the technology

necessary for its production. . . . Electronics . . . were not only, and certainly not

primarily, developed for the production of tones, sounds and music. . . .

a certain scene used the computer not only as a musical instrument,

but as a means of expression for a new and still up-to-date culture. 

By this we mean the point at which the design of record covers,

magazines and fashions—the design of information for a constantly growing following—

became an adequate accompaniment to, and a congenial visualization of,

the music to which it referred."[xlv]

Dan Sicko

 

The turntable, the vinyl record, the mixer and the headphone are all extensions of the hand and the ear.  In fact, this "interchangeability" coupling "technology with physiology"[xlvi] has given the ear a hand and fingers with which to modulate variable frequencies—to enable the ear beyond its previous passivity.  By incorporating a tactile surface within the neural auditory grooves of consciousness, these combined tools come to mimic the holographic nature of the mind and memory, from within the psychedelic space inside the brain itself."[xlvii]

Because phonography records the 'real thing' (as opposed to writing, which must rely solely on representation or symbolic interpretation), and then infiltrates holographic mind with undisputed memory, the act of DJing apprehends so-called reality and modulates it into something not previously existent.  The DJ brings out that "third record" from within the mix of the two platters spinning on the decks. Here, the Artist moves from the ivory tower to the control tower (a reversal, a la McLuhan, of the previous Rock culture), and the foreground data of the two disparate sources suddenly shifts into the background as the “third record” filters the listener’s focus.  “The data hidden in our perceptual 'blind spot' contains worlds waiting to be explored.  Today's digital technology enables artists to explore new territories for content by capturing and examining the area beyond the boundary of 'normal' functions and uses of software."[xlviii]  In this instance, part of the “software” to consider is the human mind and conscious awareness, especially in relation to the acceleration of information.

 

Rave Intends To Change Awareness

 

". . . (e) we are all evolving into the use of new neurological circuits, which will make us

superhuman in comparison to our present average state.  The activation of these new circuits

creates a great deal of temporary weirdness until we learn to use them properly."[xlix]

Robert Anton Wilson

 

"Laissez-faire evolution or artificial engineering seem to be the sole options:  Either manipulate humans to fit technology, or watch technology bulldoze the population until all that remains is a techno-humanoid species of mutants."[l]  While this may be the fear of the Unabomber and like-minded naïve realists, it fails to consider that Rave has already anticipated these grim options and has insulated itself against such unpleasant mutations—through the practice of chemical augmentation.  In a mind-over-matter bent, Rave has countered the Borg and the viral spread of Solid State by changing its mind, literally.  Shifting perception, through the use of psychedelic substances, as has been written about extensively by authors such as Aldous Huxley, Timothy Leary, Alan Watts and Robert Anton Wilson, is the surest way to come to terms with frightening new and disproportionate change.  To change the patterns by which one sees may help to create new models of thinking about things in the first place.

"Dr. Timothy Leary theorized that there are 8 neural 'circuits' in the evolutionary consciousness of the human brain.  The first 4 circuits will be actuated by virtually every wo/man [sic] being alive on the planet—1) the bio-survival circuit, which derives individual survival with a will-to-live; 2) the emotional circuit, which, upon child-birth and breast-feeding, causes specific affectionate bonds between humans; 3) the dexterity-symbolism circuit, which is activated by learning speech and the use of tools; and 4) the socio-sexual circuit, including post-nomadic civilization and socialized sex-roles.  How individuals and cultures progress into the remaining 4 circuits is unpredictable.  Circuit 5, the neurosomatic circuit, requires a 'turn-on', such as the kind experienced by yogis, Sufis, or millions of pot-smokers world-wide, especially since the '60s.  This includes sensations of transcendence beyond linear, left-brained 'reality'.

            "According to this model, I propose that . . . the rave scene as a subculture . . . [is] entering the evolutionary time of the 6th Circuit—the neuroelectric circuit.  It's here that the nervous system becomes aware of itself and can begin to make deliberate choices regarding how it will allow itself to consciously think and behave.  Dr. John C. Lilly called it 'metaprogramming', i.e., awareness of programming one's programming. . . . Robert Anton Wilson regards Circuit 6 as the 'universal translator, often imagined by science fiction writers, already built into the DNA tape.  Just as the circuits of the future butterfly are already built into the caterpillar.'"[li]

            Rave, its atmosphere of information-overload, its bombardment of loud beats, swirling psychedelic imagery, combined with flashing lights and fashion textures “has become our new Nature; it can be diagnosed as a symptom of, but also an attempt to master and reintegrate, the promiscuous chaos and babbling heteroglossia of the information society."[lii]  As ravers are besieged by items calling out for attention from all directions, stimulated on a psychedelic high from the atmosphere augmented with chemicals coursing through the body’s bloodstream, it is at these moments of seemingly-uncontrollable peak experiences that one’s consciousness enters a state of active meditation, resolving effervescently in the moment, free of thought, coming together to gather, celebrating celebration, one of the ascetics who has chosen re:presence in a place of no boundary, in a state of beginner’s mind.  This is true of all the permutations (Disco, Freak, Beat, etc.) core to the apparatus of Rave.

            The memes and behaviors present in Rave actualize McLuhan’s statement that "electric speed is bringing all social and political functions together in a sudden implosion has heightened human awareness of responsibility to an intense degree."[liii]  In fact, Rave welcomes this condition—it thrives off of this intensity and requires this multi-faceted "implosion" to replicate and further itself.  In this way Beat gave way to Freak, gave way to Disco, gave way to Rave, etc.; the setting changed, but the set, which craved transparency, did not.  The shifts in cultural content contribute, in fact, to the strategy of transparency; these shifts conceal the underlying pervasive integrity of Rave, or the media impetus to program variables into perception.  The cultural content itself is largely insignificant; it is the opportunity to apprehend an entirely new way of thinking that infuses Rave.

            Where the naïve realist condemns these temporary autonomous zones and their seemingly reckless abandonment of functional reality, Rave counters with a voice of optimism—as opposed to idealism.  Perhaps Terence McKenna was Rave's greatest spokesperson on optimism, the necessity for psychedelic augmentation, and the cautionary insight to be prepared for the inevitable doubling of information that continues to segment society until humankind evolves into something other than what it already is:  "Something is calling us out of Nature and sculpting us in its own image—it's speaking to us through psychedelics, visions, and technology. . . . Begin the descent down the birth canal of collective transformation—this is where the psychedelic shaman comes in—to help us navigate through Hyperspace from where we look down upon both the past and the future and we see The End.  A shaman has seen the End—and if you've seen the End, you take your place in the process of things without anxiety.  Thing fetishism, as you can see, will be eliminated and thus becomes irrelevant."[liv]

            Like a tripping version of the priest Teilhard de Chardin, McKenna recognizes that information is driving humankind toward an unstoppable endpoint where all knowledge converges, and thus, humanity as it is currently enjoyed and understood, slips into dissipation.  Like Rave, its objective must be to reach a point of transparency within the vaster inner workings of intelligence convergence. Teilhard de Chardin explains:  "Matter eventually converges to form organisms.  The convergence of organic life in turn produces higher-level complexities.  The most complex unities establish a new qualitative dimension where consciousness emerges.  On the conscious level, the mind—and then the networking of minds—gives birth to a new stage of spirit."[lv]  This idea is a very Hegellian, transcendental dialectic, and at the same time pure Rave in its optimism.  Like the flyers that can be found on OneLove’s extensive rave flyer art archive, which advertise events with names such as “Spiritual Awakening” (“a revolutionary new form of worship that welcomes the sacred into body, mind, heart and spirit”); “Cybernaut” (“Xperience the gifts Nature never intended:  venture into X-citing realms that your brain’s been waiting to X-plore for hundreds of millions of years“); and “Communion” (“Join in the collective harmony of Pronoia:  the sense that others are aspiring to help you“)[lvi]; there is a directed sense cultivating these environments which become temporary autonomous zones for the noosphere where perception (as the active constituent of mind, the perceptual organ) surrenders to new neurological circuit imprinting.

            While not without its dark side, Rave still addresses both the painful and brilliant aspects of information convergence.  Attempting to find the state of balance between accelerating perception and pragmatism, Rave introduces the concept of Afterglow:  the state of still buzzing, high, with a nod toward impending reality, but so changed from the experience, a permanent neurological transformation has occurred.  The dialectic Teilhard de Chardin cherishes is happening in Rave; it's not simply some discussion by critical theorists existing only within some academic monolith.  The fall-out of Rave’s come-down is still being felt—not only by all those who lived Rave, but those who touch the edges of its apparatus—but it has not diminished; it has been undergoing the transformation of Afterglow.  It "places the human being at the center of technology"[lvii] at the same time that it remembers the co-mutual necessity of surviving an unstoppable rush of peak experiences throughout The Night.  "It strives to enrich the unfolding future from a personal standpoint by referring to moments when we have been at our best."[lviii]

            In his essay “The Cyberspace Dialectic,” scholar Michael Heim posits:  "If our social developments begin to manifest outside the mode of material production, what does the mode of information mean for social change?"[lix]  The advent of Rave, to a large degree, answers this question.  In the main, the only people left asking it are those who didn't make it to the party.  "Virtual realism," or Afterglow, as this paper would contend, "is the middle path between naïve realism and network idealism. . . . The cyberspace dialectic sustains opposition as the polarity that continually sparks the dialogue, and the dialogue is the life of cyberspace."[lx]  Rave apprehends a motivation driving toward acquiring that sense which is akin to both the Hegelian dialectic as well as Teilhard de Chardin's sense of the "universal network"—a motivation driven by some underlying need to synthesize universal interactivity into individuated awareness.  Rave provides the apparatus to change awareness.  Change awareness—perception—and revise the models by which one views experience, or one’s reality-tunnel.  Under the combined forces of technology and information acceleration, telepresent humankind is being forced, experientially and intellectually, to accept the world as a coordinated system of activity which is gradually rising up toward freedom and consciousness.  “The only satisfactory way of interpreting this process . . . is to regard it as irreversible and convergent."[lxi]

            Inter-connectedness generates impulses and emotions that tend to create a sense of omnipresence, and therefore increases the individual’s solitary sense of existence, of personal validation via a seeming "inter-personal" exchange.  As a result, through the process of remediation and retribalization, the need has surfaced to feel that this convergence of information is actually helping to bring humankind—as a society and as individuals—closer to some form of spiritual affirmation.  To a degree Rave remediates Hegelian dialectic, soothing the discomfort of information convergence which feels like it's stripping away individual consciousness and rendering humankind as irrelevant as impulses traveling throughout the network.

            Again, Rave as it is termed in an analytical context, is a set of cultural, behavioral, and perceptual strategies which maintains a constancy of acceleration as it attempts to apprehend a state of awareness necessary to comprehend the point of information implosion which humanity is fast approaching; it disguises itself with various cultural content in order to become a transparent apparatus underlying evolving awareness, or brain-change.  That point of information implosion has been mathematically calculated by Terence McKenna in his software package, Timewave Zero,[lxii] and also acknowledged by both Robert Anton Wilson in his “Jumping Jesus Phenomenon” as a calculable period of information-doubling ,[lxiii] and John Major Jenkins’ Mayan calendar studies.[lxiv] From 1A.D. to 1500A.D. information made its first doubling, causing the transition from the Stone Age to the Bronze Age.  Next, it took only 250 years to double, and so on.  Until in the 1970s information was doubling at a rate of every 16 years.[lxv]  At the present time—according to McKenna’s mathematical maps—information is now doubling every 6 months and will be doubling once every second by the year 2012.[lxvi]  Ironically, the Maya also mapped this end-date over a 26,000-year period as the transferring of accelerating human consciousness out of its period of gestation into a new-born awareness culminating on the same date that McKenna's mathematical mapping pinpointed: December 21, 2012 A.D.[lxvii]

Whether or not the 2012 date is accurate, the more important thing to consider is that there exists a seeming point of inevitability "at which the ingression into novelty and the degree of interconnectedness of the separate elements that comprise the concrescence [of knowledge] will be such that the ontological nature of time itself will be transformed."[lxviii]

In order for consciousness to buffer itself against the increasing volatile demands of this rapidly accelerating information basis, the human being must undergo a certain amount of brain-change in order to cope with the psychological, and indeed, mental, wake of this '”timewave”.  Rave mindset is at the heart of this idea, and is arguably a natural, organic response to the emergence of information in coincidence with a human need to absorb it and transform itself into informatic existence.

Here, it becomes clear that this talk of Rave and psychedelic drugs is a microcosmic metaphor for larger, looming issues.

 

Rave Retribalizes & Psycho-Activates Awareness With Psychedelic Drugs

 

"Virtual-reality fantasies and the spectacle of the wired world express

an alienated yearning to leave the biological prison

and transmute into a cyborg state. . . .

[Mondo 2000:] 'What we seek is super reality, or hyper reality

or altered states of some kind.  I think the attractions in this area

that are going to be the most successful will be the most extreme states

or out of body experience.'"[lxix]

David Toop

 

If indeed the brightest people are the ones who are usually self-experimenting[lxx], then the subcultural strains surrounding Rave was undoubtedly a hot-spot for their social convergence.  The retribalization of such a community was obviously a necessary response to civilization’s Third Wave, as Alvin Toffler calls it, which “means the end of industrial society and the transition to a new era of humanity . . . For this to succeed, . . . the advance guard of the new man, the 'techno rebels' . . . environmentally conscious, humanistic and anti-nationalistic,"[lxxi] are needed to converge so that some aspect of human-ness will survive the ingression of information systems and inter-relations as they spike into concrescent novelty.  Here, a retribalization of individual into community awareness is clearly necessary; a participatory form of telepresent culture that cherishes optimism and seeks to fill a spiritual void left in the wake of info-acceleration-alienation, and which uses psychoactive substances (particularly MDMA, LSD and smart drugs) to bolster perception and heighten the senses.

Further, technology as an "outering" has lost its sense of touch, which is partly why Rave chooses to make entire set of senses and body itself an extension of the eardrum and taking drugs to enhance that state—to regain that sense of touch that has been displaced as tech/info culture.  As McLuhan said in CounterBlast, fundamentally all technology is psychedelic in nature because every extension alters your view of the world.  Media constantly disrupts one’s equilibrium in the same way that hypermediated information exchange overwhelms one’s ability to process.

            The capability of accessing multiple viewpoints is an important part of the creative and analytical processes, which indicates at least part of the popularity of mind-altering drugs within Rave.  One step further, however, as Rave creates communal, retribalized space, its use of psychoactive substances not only helps users contend with hypermediated space, but Rave’s contextual use of these drugs remediates the Eucharist and the holy rite of sacrament.  In an age largely devoid of spiritual community, sharing and unity, Rave apprehends the sacred and re-instills that sense to those who need it most:  the outer-most pioneering neuronauts of new media.  Psycho-active substances which help induce perceptual and brain-change can be considered entheogens, or substances which apprehend the Divine.[lxxii]

McKenna, lecturing on McLuhan, says:  "Psychedelics are an extension of these kinds of media that you have to engage with . . . that you cannot read.  And these give back a much more complex world."[lxxiii]  And further:  "Psychedelics return us to the inner worth of the Self—to the felt presence of immediate experience . . . What we contact through the use of psychedelics is Hyperspace."[lxxiv]  And since Hyperspace is a dimension where all information is currently coalescing, Rave intends to get a head-start on the inevitable implosion; in fact, Rave could be considered a literal spatial counterpart to Hyperspace.

            For better or for worse, "the concept [of] electronic dance music [is] inseparable from a chemically-altered consciousness," for police, party-goers, the enthusiastic and the uninformed.[lxxv]  While this is true, the psychedelic drug apparatuses were both kindred and enhancing substances for artists and participants interfacing with Rave, at the same time that psychoactive substances are a necessary strategy of Rave.  Rave intends to change awareness in order to encourage a change in thinking or modeling.  Furthermore, simultaneous to the popular explosion of Rave was the smart drug culture, which offered a natural alternative to synthetic chemicals such as MDMA and LSD, but which also would open up doors of perception and enhance audio-tactile awareness in much the same psychoactive way as their psychotropic counterparts, minus the sometimes-uncontrollable bodily side effects.  Smart drugs fall into a rare category of thirty or so chemicals that can not only alter perception, but also help improve human/animal intelligence